Products
TalkieDokie® is the brand name of the first gamified online curriculum for English-as-a-second-language, and will be launched in the coming year. The lessons/games are adapted to the age of the student and correlates with the standard English curriculum already taught at school. Students can play and learn at the same time, and they can win tokens for each good score, and also collect virtual and physical fluffy-TalkieDokie® stuffed animals, T-shirts, etc. with tokens. At the request of the parents, they can switch to a live tutor online, who can respond to the student’s already achieved results and language proficiency.
TalkieDokie® will be provided by ARIOLAS for free. The aim is to get large numbers of students on board, using TalkieDokie® several times a week and for many weeks. The promotional campaign will initially focus on the Philippines (where TalkieDokie® is being developed in collaboration with licensed professional teachers), where there is a great need for good command of spoken and written English, as this is extremely important for jobs in call centers, tourism, overseas jobs, government, banks, legal, etc.
PLAY TIME
PLAY TIME is a section where students need to do daily tasks, learn new words and unlock various learning activity games.
ADVANTAGES OF PLAY TIME:
- Boost reading skills
- Critical thinking skills
- Creative thinking
- Improves mental health
- Imaginative play
- Learn English using speech technology
SCHOOL TIME
SCHOOL TIME is a curriculum-based lesson using videos and animations for innovative learning.
ADVANTAGES OF SCHOOL TIME:
- Improve confidence
- Vocabulary development
- Oral language practice
- Increase cognitive ability
- Self-determination and initiative
- Help students to become global citizens
- Independent, child-directed learning experiences
WATCH TIME
WATCH TIME is a section that helps teachers and students to create and share short English videos. It also exposes students to be familiar with new words, pronunciation, terminology and more to gain authentic learning experience.
ADVANTAGES OF WATCH TIME:
- Supplemental resource
- Build a learning community
- Memorization through songs
- Extends the classroom setting
- Lessons can be re-watched as needed
- Visual learning to develop visual thinking
ARIOLAS is aiming for 1 million regular TalkieDokie® users within 2 to 3 years after the first year of development and testing. In other words, by the end of 2024.
When this number of at least 1 million users (using TalkieDokie® on a weekly basis) is reached, ARIOLAS BV will theoretically have more than US$ 50 million valuation in the world and eyes of private growth capital and Venture Capital, and will easily have access to significant funds to further grow and expand in terms of offerings of other languages and additional countries, mainly in Asia. (cfr. the valuation result of a.o. Duolingo®, which 6 years after its launch reached a valuation of 3 billion US$, and recently listed with a valuation of 5 billion US$, and this based on 50 million regular users, spread over 40 countries).
In addition, this large number of users will also be attractive in terms of attracting various sponsors and commercial advertisers, in order to maintain operations, maintenance and customer service.
Other sources of income include commissions on the payable live online tutors who can be sought and engaged by parents through the TalkieDokie® platform for a fee.
Finally, the players/learners themselves will be able to purchase certain tokens and virtual or physical TalkieDokie® cuddly toys and T-shirts, etc., using conventional payment systems and crypto-currencies, subject to parental consent.
The Intellectual Property, the source code and all the rights for which ARIOLAS pays the development teams both in the Philippines and in Belgium and specialists in their own employ, belong completely and exclusively to ARIOLAS BV.